When each turn starts, the active gamer draws a card from the top of their deck; if you lack cards in your deck and can't draw on your next turn, you lose. During each turn's second stage, you can do any and all of the following: Play. confusion pokemon.
any number of fundamental Pokmon from your hand to your bench. freeze dry pokemon. This can be your active Pokmon or a Pokmon on your bench. Evolve a Pokmon by playing a Phase 1 or Stage 2 evolution on top of a standard or Phase 1 Pokmon, respectively. A Pokmon can't develop the same turn it's played, and can only evolve when.
per turn (pokemon glowing garnet). Play any number of trainer cards.( Except supporter and stadium cards, which just let you play one per turn. )Retreat your active Pokmon to your bench by paying the retreat cost on its card in energy from your hand. You need to then change it with a Pokmon from your bench. After you've done the above, your active Pokmon can attack the challenger. The Pokmon can carry out one attack noted on its card as long as the appropriate amount and type of energy is connected to the card. (The energy isn't discarded unless defined.) Damage is assigned to the challenger's active Pokmon as damage counters -once it gets as much damage as it has hit points, it passes out. If they declare their sixth and final reward card, they win. As soon as you've attacked and designated any damage and/or status effects, your turn ends and it's your opponent's go. The game repeats like this up until one player wins! The Pokmon Trading Card Video game has a lot of similar qualities to the Pokmon computer game. Advancement is done in phases, and you are not able to avoid or jump any phases unless otherwise mentioned on a card in play- meaning advancement needs to follow the pattern of standard, Stage 1 and Stage 2, and a single Pokmon can just be evolved when per turn.( They likewise can't be progressed the very same turn they are played to.
your bench.) The exception are GX and EX Pokmon, which may be played directly away and do not require evolution. Also make sure you're near a Pokstop and fitness center. When you have actually started the Lucky Egg's timer, drop the Tempt Module on the Pokstop and right away start developing your Pokmon. Pidgeys and Rattatas are great for this, as they seem to crop up all the time and only need 12 sweets to progress, but any Pokmon you have all set to progress will net you XP when you start updating them and thanks to the Lucky Egg, you'll get double the amount. charcoal pokemon.
As Soon As the Draw Module starts to wear away and you have actually evolved all your Pokmon, head to the nearest health club and start racking up the XP by stealing the fitness center from those sorrowful Reds, or whichever team occur to be your sworn enemies. If the gym comes from your team, attempt raising its status with some repeat attacks, and ensure you utilize any additional Stardust you get to raise the level of your best Pokmon.